Recruiters
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Contents |
Intro Plot
Long ago, a great war rent the land, though not between mortals. The great primordial gods rose from the deep nether to assault the world and attempt to rip the world asunder from the Gods of creation who had forged it from stolen elemental essence. During this war, the four great elemental forces concentrated their power into four great elemental beasts and would have shattered the world and unmade reality except for the work of a hundred heroes that turned the tide of battle and resealed the breeches from whence the elemental hordes came. The Silver Covenant was the name of the army formed to fight the elementals. Forged of all nations, all alignments against this great threat and given the united blessing of all the Gods of creation was the Silver Covenant born. After the conflict ended, the greatest heroes were offered bargain that would extend their lifespan and oathswear them to fight again should the elementals return to unmake creation. Some refused but many of the heroes agreed. That was over 200 years past. Now again, the stirrings of the elementals have been found and a great new war is feared. A small band of adventurers are gathered with hopes that they might have enough time to rally the heroes of old and turn back the next invasion.
Gods
The Gods exist in a pantheon of twelve or so Gods covering large domains each with around six or seven independent gods. The pantheon gods all know and debate/squabble with each other since it contains multiple opposites. The pantheon includes gods that cover (Life, Death, Law, Chaos, Nature, Civilization, Knowledge, etc). They each have many lieutenants (angels or minor gods) that represent subsets of each domain. Justice (Law), Crafting (Civilization), Animals (Nature), Healing (Life), etc. The non-pantheon gods are each unique and have shunned the pantheon, been refused entry, been ejected from the pantheon or otherwise go their own way. These gods include The Traveller, The Trickster, The Barbarian God, The Three (Goddesses of Might, Wisdom and Mercy who act in tandem) and a few others.
Character Creation
Starting Level: 11
No Alignment Restrictions. A mix of alignments working together would also be feasible.
Classes: Any Standard
Races: Any Standard
Starting Equipment: Standard for 11th level
Common Backstory: Your character will have at some point fell into membership with the Silver Covenant. It could be ideological, loyalty, happenstance, etc but as a result, your character will be indebted or initiated into the Silver Covenant.
Starting Equipment
Standard gear for a 11th level character.
